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Showing posts with label Learning the hard way. Show all posts
Showing posts with label Learning the hard way. Show all posts

Monday, January 27, 2014

Learning the Hard Way



Back in December, I tweeted this picture and said I planned to write a blog post about it, but I never went into detail about why (you can only say so much in 140 characters, and I wanted to save it for the post :3).  And now that it’s almost February (o_o!) I'm finally explaining why this moment in a video game held such significance for me.

So. I was playing Jak 3, an fun albeit sometimes awkward action-adventure game. 

The basic gist of Jak 3 for those who haven’t ever played it: you get missions ranging from simple tasks like ‘get first place in this race’ to life-endangering ones like ‘fly through these strategically placed acceleration rings to reach that volcano’ and ‘destroy the KG robot lab…which requires you to stay alive as robots try to shoot/electrocute you’.

Some of these missions are ridiculously easy. You look back after you’ve finished and you’re like, “Oh. It’s over already?” Other missions are…well…'challenging'. As in, it’s a challenge to not throw your controller across the room in a rage of anger because you’ve only tried to complete this mission 15 times and still haven’t succeeded.

I’m the type of person who’ll just keep going *no matter what*. 

When I can’t complete a mission I eventually get frustrated, but I still don’t stop trying. It’s only when I reach the point that I no longer have this dauntless ambition to WIN that I know I’m dangerously close to reaching the limit of my patience…and when I reach this point, I know I need to shut my console down.

This is how I felt minutes before I took the above picture—like a volcano about to erupt.

My mission was to bring down the KG factory using a vehicle. At most, this should’ve been a moderately challenging mission…but I just could not win. My frustration was compounded by the fact that I was a gamer. I was a Jak series veteran. I had  already won  Jak 3 before. So why couldn’t I win??!

And then I saw this:

 Versus this (which is to the left):


…and I had an EPIPHANY. I couldn’t win because I was going the wrong way.

You: Well, duh.
Me: Yeah, I thought it was weird that the developers expected me to maneuver the car through a moving conveyor belt onto a moving platform…
You: …
Me: …

The saddest part: I should’ve realized it was the wrong way *anyway* because I was backtracking.   

Literally.

Here’s a mini-map of the situation: